| For the card set featuring the Mega Man Zero series, see TEPPEN. |
Absolute Zero (アブソリュートゼロ Abusoryūto Zero) is a Hyper Mode for Zero in Mega Man X: Command Mission, unlocked by defeating the secret boss Duckbill Mole in Melda Ore Plant. This form also appeared as an S rank Hunter Program in Mega Man X DiVE.
Design
Absolute Zero's color scheme is black and blue, with purple details around his joints. The helmet now has two bat-like wings located in front. His hair is pale yellow. Two large bat-like wings come out of a small blue part attached on his back, the inside part of the wings have a microchip pattern. Zero's shoulders are pointed. A large, red orb with a shattered-glass pattern is on the middle of his chest. His palms are white and his fingers pinkish with long white claws. His legs also have a chip pattern on them, however, consisting of a single curved line. His ankle guards have two large claws on the front. His feet have tips going upwards. The sole of his feet also have a microchip pattern. He floats in place when idle.
Appearances
Mega Man X: Command Mission
Absolute Zero is a secret Hyper Mode for Zero. To obtain it, players must obtain the Melda Key in the Deployment Center to open a locked room in Melda Ore Plant and defeat the boss Duckbill Mole. The armor is in the Item Box behind Duckbill Mole.
This Hyper Mode shares the same duration of Zero's standard Hyper Mode, Black Zero. It boosts all of his stats vastly, even doubling his attack power, and has the ability to break through any defense. He does not use weapons in this form, as he strikes with his claws and kicks in powerful melee moves.
Zero's Main Weapon becomes a kick called Crimson End (クリムゾンエンド), and his Sub Weapons the Water-attribute claw attacks Killer Left (ジェノサイドレフト "Genocide Left") and Brutal Right (ダムドライト "Damned Right"). His Action Trigger becomes Calamitous Arts, which makes an input screen appear with commands to enter for each strike. The total time in which the Action Trigger lasts is determined by the amount of WE available.
Mega Man X DiVE
Absolute Zero is an S rank Hunter Program. Unlike Mega Man X: Command Mission, he lacks freezing properties on his attacks. His Active Skills are Calamitous Arts, which is a combo of blows, and Crimson End which now leaves a "scar" on the stage to damage enemies over time.
Gallery
References
| Armors and Power-ups |
|---|
| X's armors in main Mega Man X series |
| Armor Parts (Mega Man X) • Armor Parts (Mega Man X2) • Armor Parts (Mega Man X3) • Fourth Armor • Falcon Armor • Gaea Armor Blade Armor • Shadow Armor • Glide Armor • Neutral Armor (Icarus Armor • Hermes Armor) • Ultimate Armor |
| Other characters and games |
| Zero's Forms • Black Zero • White Axl • Hyper Mode (Ultimate Armor • Absolute Zero) • Monster Hunter armors • DiVE Armor |
| Rockman X Mega Mission armors |
| Clear Armor • Replicapture • Energy Armor • Neo Armor • Giga Armor • iX Armor • R-iX Armor |
| Mega Man X: Command Mission | |
|---|---|
| Characters | |
| -Party Members- X • Zero • Spider • Massimo • Marino • Cinnamon • Axl | |
| -Other Characters- Aile • Chief R • Nana • Steel Massimo • Professor Gaudile | |
| Bosses | |
| Hippopressor • Spider • Wild Jango • Silver Horn • Dr. Psyche • Mad Nautilus • Mach Jentra • Shadow • Incentas Botos • Ferham • Scarface • Epsilon • Depth Dragoon • Colonel Redips • Great Redips Rafflesian • Duckbill Mole • Tail Clan • Ninetails | |
| Locations | |
| Giga City • Lagrano Ruins • Central Tower • Tianna Camp • Gaudile Laboratory • Ulfat Factory • Gimialla Mine Vanallia Desert • Melda Ore Plant • Grave Ruins Base • Far East HQ • Orbital Elevator: Babel • Sky Room | |
| Miscellaneous | |
| Action Trigger • Deployment Center • Final Strike • Force Metal • Hyper Mode Enemies • Item Box • Items • Script (NPC Dialogue) | |



