megaman
Chain Rod

Chain Rod

Chain Rod (チェーンロッド) is a weapon from Mega Man Zero 2 that Cerveau manufactured for Zero as a replacement for the broken Triple Rod. It is a modification for the Z Saber that changes the shape of its blade to an energy chain with a sharp tip that can be used to hook onto objects and various enemies.

Similar to the Triple Rod, it can attack in seven directions: up, left, right, and diagonals. While in the air, Zero can't use it up, but it can attack downward. It causes damage to enemies and can be used to grab some of them. When caught by the Chain Rod, the enemy will be stunned and can be pulled closer to Zero for further attacks with the Chain Rod or other weapons.

If Zero defeats Burble Hekelot with Rank A or S, Zero will obtain the EX Skill Energy Chain, which allows him to slowly drain Life Energy from enemies currently being grabbed by the Chain Rod. The Chain Rod has to be leveled up to be charged. When charged, Zero will spin the rod in the same way as the Triple Rod. If Zero is equipped with one of the Element Chips, the charged attack will have the same element.

The Chain Rod can also be used to pull distant items closer to Zero if he is on the ground, such as pulling and subsequently removing the shields from Pantheon Hammers, pulling other enemies closer to him or into hazards, pull heavy blocks, and to hook Zero to a ceiling or wall and swing on it, similar to a grappling hook. Zero can use it to avoid hazards or reach areas that are difficult to access. Zero can adjust the chain's size while grappling to a ceiling or wall to adjust his swing angle or to pull himself closer to a surface, and can give himself momentum in his swing by moving left and right to reach safety or higher ledges.

Immediately after acquiring the Chain Rod from Cerveau, Zero can quickly max out his skill levels with the weapon by repeatedly grabbing the large metal container in the middle of the same room. Moving the container is not necessary, but for the hits to count, Zero should be standing a couple of steps away, and when hitting the metal container, the Chain Rod should embed itself within the container without returning to Zero right away. Zero can then release the Chain Rod to return the weapon, and repeat this process until the the Skill Level reaches the maximum.

Skill Levels

Image Level Upgrade Description
CR
CR
★1 - Standard. Zero can use the Chain Rod to hang on ceilings and walls.
CR
CR
★2 50 hits Zero can charge the Chain Rod, being able to attack by spinning it like the Triple Rod.
Charge
Charge
★3 210 hits The Chain Rod charges faster.

EX Skill

Image EX Skill Boss Description
E Energy Chain Burble Hekelot Absorb life energy from enemies with the Chain Rod.

Gallery

Trivia

Hook concept art from .

Hook concept art from Mega Man Zero.


Mega Man Zero 2
Mission bosses
Hyleg OurobocklePoler KamrousPhoenix MagnionPanter Flauclaws
Burble HekelotFairy LeviathanSage HarpuiaFighting Fefnir
Other bosses
Mega ScorpiaGolems Type E/F/IKuwagust Anchus
Rainbow DevilArmed Phenomena (Fighting Fefnir/Fairy Leviathan/Sage Harpuia)
Herculious AnchusElpizo
Zero's Weaponry and EX Skills
Buster ShotZ-SaberChain RodShield Boomerang
Laser ShotTriple ShotSpark ShotBlast Shot
TenshouzanSengatotsuRakuretsuzanKougenjin
Energy ChainFilter Shield
Areas
Sand WildernessNew Resistance BaseForest of DysisComputer ZonePower RoomTrain of Neo Arcadia
Residential AreaSimurgh BForest of NotusRoof of Computer ZoneShuttle FactoryCrystal Cave
Neo Arcadia TempleTemple of FireTemple of IceTemple of WindYggdrasil
Miscellaneous
Game ScriptFormsList of Mega Man Zero 2 enemies